Hi! I’m Dakota, a gameplay programmer. I started making games in college in 2013 and have been in the game industry professionally since 2017. When I’m not making games during the day, I’m working on my side projects or doing something related to Roc Game Dev.
I’m starting this blog to document my journey in the crazy world of game development. Software development, game design, gameplay engineering, fostering game development communities, and the game industry itself are just a few of the topics I think about often. A blog seemed like a good place to write them down and 2023 is the year I’m finally doing it.
Thanks for stopping by! I hope you find something valuable or interesting in my posts to come.